Solo and offline play

Updated · Trollheim Wiki Editorial Team

You can play TROLLHEIM: GNOMES alone, and the store page says that solo play works offline. The sentence sits in the Survive and Thrive section: fully playable solo offline, or in co-op with friends, up to 8 players. A first night in the Dark Forest does not require a group.

What offline covers

Offline means a solo session after you already have the build installed. It does not mean a way to skip Steam. Requesting the playtest and downloading it still needs a connection and a signed-in client. The spec sheet lists broadband on the minimum and recommended columns. Use the network for the install and for any co-op night. Pull the cable, or ignore it, only when you are in your own world and you are done downloading.

The store page does not describe a second offline mode, a LAN mode or split-screen. One gnome, one machine, no friends in that session. If you want people on the couch, they need their own PCs and the online co-op path.

Why solo is the better first session

The playtest is a technical build. Host performance, desync and failed joins are already on the studio's issue list. None of those fire if you are alone. You still get cold, hunger, climbing and a shelter. You still meet Väsen, with befriending turned off, so the beings can be dangerous or simply busy fighting each other. Solo is the clean way to learn distance. You are about 10 centimeters tall. A pine is a route, not a backdrop. The beginner guide sends you up one trunk toward a shelter before it sends you to friends.

An official screenshot shows the quest Climbing Spryg Gnome and the objective Find the Gnome. That objective makes sense alone. You are not waiting on a party finder. Whistle on Z is less urgent solo, and it is still worth learning before a friend is on the next branch.

What solo does not change

The playtest cuts are the same alone or together. Progression ends before Birch Trees. Some tools, stations, materials and building pieces are missing. Keys cannot be rebound. The language is English. Controls and languages do not get easier because you dropped the group.

Saving still matters. Do not quit while a save is in progress, or the studio says that save can lose your character's textures. Being offline does not dodge that bug. Wait, then quit. Saves has the detail.

The world is still procedural. A solo map and a friend's map are not the same forest. Do not expect your hollow log to exist in their session. When you do join them, you are visiting their host's forest, with the host-performance warning that comes with it.

Verdict: Start solo and offline for the first shelter. Move to co-op after a save and a climb both feel stable. Stay solo if the reason you showed up is the forest, not the party.

FAQ

Can I pause and come back later?

Save Anytime is a store feature. Quit only after the save finishes. The page does not publish a pause-menu diagram.

Does offline disable Väsen?

No. They are part of the forest. Befriending is off in the playtest whether or not friends are with you.

Will my solo progress be the Early Access world?

The studio has not said playtest saves carry forward. Enjoy the solo forest as a test, and wishlist the release date if you want the longer game.

Is solo harder?

The store page does not publish separate solo tuning. You lose the extra hands for building and hauling, and you lose the host bugs. For this playtest, that trade is worth it on night one.

Sources: Steam store page, Steam news 12 November 2026